Levels 91-419 : Attack should be slightly higher than Health and Defence which should be equal, with Crit and Toughness being much lower. Levels 1-90 : Attack should be prioritised, then Health and Defence, with Crit and Toughness being much lower. Relative stat distributions should look like this : Health : Increases the amount of damage you have to take before you die.ĭefence : Reduces damage taken by your hero and your mercenaries. Crit does not affect spells and abilities. Toughness : Reduces the chance of being crit by enemies.Ĭrit : Increases your chance of getting critical hits. Ultimate Guide to Endless World : Mercenaries - An analysis of every mercenary in the game.Īttack : Increases the damage of your attacks, abilities, and spells.Ībility Power : Increases the damage of spells. Details on how historic events affected players.Ultimate Guide to Endless World : History of the game - History of noteworthy events. The mercenaries which the best players use.Ultimate Guide to Endless World : Database - Provides useful information. Lunar Essence Gains from Rewound Time Challenges at all Levels.Lunar Essence Gains from Rewinding Time at all Levels.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |